Sept. 4, 2020, noon
Welp time to get back into the groove of writing these things. (I hope)
So this week I've been very busy doing stuff with Steam and doing a major refactor to the project. I even got around to setting up the VR machine (my old desktop) so I can properly test Shifted now. I believe we're going to have some exciting news in the coming weeks, but not 100% sure just yet. I'm really excited to get this game out the door and into the hands of players.
This weekend I plan to continue to refactor stuff and document our codebase as we've been neglecting that for a while. Who knows, I might end up working on something else. I'll let you know about it next Friday. 😉
I playtested Dead Matter this week and unfortunately, I can't talk about it, but all I will say is it has HUGE potential.
I also decided to start a GitHub Org and a team if you will. A team to develop open-source things for well... game development. I have some ideas for a couple of projects we're going to do so I look forward to talking about them in the future. (I'm just so damn busy with Shifted atm.)
until next time