WEEKLY UPDATE 54

I worked hard on NMRiH2 over the past 2 weeks trying to finish up Phase 5.

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WEEKLY UPDATE 53

This week I was very busy on NMRiH2 so I didn’t think about writing a post.

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WEEKLY UPDATE 52 - NEW STANDING DESK

Welp, I’ve written 52 of these posts now so that’s a year’s worth!

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WEEKLY UPDATE 51 - WORK AND STEAM/EOSBRIDGE

Well, it’s certainly been over a week since the last update - sorry about that.

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WEEKLY UPDATE 50 - MORE WORK AND BUILDING A NEW DESK

I’ve continued working on a major feature in NMRiH2 and it’s coming together quite well.

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WEEKLY UPDATE 49 - NEW WORLD, NMRIH2, AND FUTURE COMPANY SYSTEMS

The new job is going very well. I’m still working on a major feature that’s being implemented in 5 phases.

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WEEKLY UPDATE 48 - NEW EXCITING JOB

Hey pal! I started a new job working on No More Room in Hell 2 this Monday.

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WEEKLY UPDATE 47 - REFACTOR AND DAY NIGHT CYCLE

Welp, it’s been 2 weeks since a “weekly update”. I’ve been working on my game a ton more.

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WEEKLY UPDATE 46 - AMERICAN TRUCK SIMULATOR

Hello! This week I’ve been working on the game again. I ripped out the old weapon system (wasn’t designed that well) and implemented the first new iteration.

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HOW I VERSION PRODUCTS IN UNREAL ENGINE

While waiting for this to be added to Unreal I came up with an alternative.

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